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MAD Skills Kotlin and Jetpack: wrap-up

Posted by Florina Muntenescu, Developer Relations Engineer We just wrapped up another series of MAD Skills videos and articles - this time on Kotlin and Jetpack. We covered different ways in which we made Android code more expressive and concise, safer, and easy to run asynchronous code with Kotlin. Check out the episodes...

Treble Plus One Equals Four: Extending Android updates on Qualcomm’s Mobile Platforms

Posted by Iliyan Malchev (Project Treble Architect), Amith Dsouza (Technical Account Manager) , and Veerendra Bhora (Strategic Partnerships Manager) Extending Android updates on Qualcomm’s Mobile Platforms In the past few years, the latest Android OS has been adopted earlier by OEMs and deployed in larger numbers to our users. The growth...

Opening the Google Play Store for more car apps

Posted by Eric Bahna, Product Manager In October, we published the Android for Cars App Library to beta so you could start bringing your navigation, parking, and charging apps to Android Auto. Thanks for sending your feedback with our issue tracker, so we know where to improve and clarify things. Now we’re ready to take the next step in delivering...

What’s your MAD score?

Posted by Christopher Katsaros; Your #MADscore tabulator We’ve been talking to you a lot recently about modern Android development (MAD), through the MAD Skills series. Now it’s time to see: what’s your MAD score? From how many Jetpack libraries you’re using to what percent of your app is coded in Kotlin, today we’re launching a MAD...

MAD Skills Material Design Components: Wrap-Up

Posted by Nick Rout It’s a wrap_content! The third topic in the MAD Skills series of videos and articles on Modern Android Development is complete. This time around we covered Material Design Components (a.k.a MDC). This library provides the Material Components as Android widgets and makes it easy to implement design patterns seen on...

Improving urban GPS accuracy for your app

Posted by Frank van Diggelen, Principal Engineer and Jennifer Wang, Product Manager At Android, we want to make it as easy as possible for developers to create the most helpful apps for their users. That’s why we aim to provide the best location experience with our APIs like the Fused Location Provider API (FLP). However, we’ve heard from...

AGP 7.0: Next major release for the Android Gradle plugin

Posted by Murat Yener, Developer Advocate Today marks the release of the first Canary version of Android Studio Arctic Fox (2020.3.1), together with Android Gradle plugin (AGP) version 7.0.0-alpha01. With this release we are adjusting the version numbering for our Gradle plugin and decoupling it from the Android Studio versioning...

Announcing Android Studio Arctic Fox (2020.3.1) & Android Gradle plugin 7.0

Posted by Jamal Eason, Product Manager Today marks the release of the first version of Android Studio Arctic Fox (2020.3.1) on the canary channel, together with Android Gradle plugin (AGP) version 7.0.0-alpha01. With this release, we are adjusting the version numbering of Android Studio and our Gradle plugin. This change decouples the Gradle...

Celebrating the Developers Behind the Best Apps and Games of 2020

Posted by Posted by Purnima Kochikar, Director, Business Development, Games & Applications Today, we announced Google Play’s annual Best of 2020 awards, highlighting the year’s best apps, games and digital content. None of this would be possible without the developers that created the amazing content that made a profound impact...

MAD Skills — Become an Android App Bundle expert

Posted by Ben Weiss, Developer Relations Engineer The Android App Bundle series of Modern Android Development has just concluded. We finished off with a live Q&A session. I was joined by Chet Haase, Wojtek Kaliciński, and Iurii Makhno to go over bundles of questions from the #AskAndroid hashtag on Twitter as well as from the...

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