Android Developers Blog

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Tools to help developers provide a positive user experience

Posted by Lisa Martinez, Head of Security & Privacy Business Development, Google Play and Andrew Ahn, Product Manager, Play and Android App Safety Google helps protect billions of users every day through the use of a robust set of tools designed to keep users safe online. We’re proud to provide a wide range of these same resources to...

Customize the KPIs on your Google Play Console dashboard

Posted by Tom Grinsted, Product Manager, Google Play Google Play Console metrics can help you understand your app’s performance across growth and acquisition, engagement and monetization, quality, and churn. But with dozens of metrics — and thousands of variations — we know not every metric is relevant to every person. One of the challenges you’ve...

Start Your Engines: Launch New Android Auto Apps to Production!

Posted by Eric Bahna, Product Manager In March, we published the Android for Cars App Library as part of Jetpack and most developers have already migrated their implementations to it! In addition to fantastic partner adoption, drivers have been enthusiastic about the new apps and our quality metrics have been positive. Partner...

MAD Skills WorkManager : Wrap-Up

Posted by Caren Chang, Developer Relations Engineer In case you missed it, we’ve just finished a MAD Skills series on WorkManager. We started by introducing WorkManager for those new to the library and then proceeded to talk more about advanced usages including how to test and debug your WorkManager code. The series ended with an episode...

#AndroidDevJourney spotlight - March edition

Posted by Luli Perkins, Developer Relations Program Manager For the March edition of #AndroidDevJourney, we’re highlighting Android developers from all over the world with many different experiences. Early this year, we launched the #AndroidDevJourney series to highlight our community on our social media accounts. Each Saturday, from...

High Performance Game Audio with Oboe

Posted by Dan Galpin We've added the Oboe C++ audio library to the Android Game SDK. Oboe's support of high-performance, low-latency audio across the widest range of Android devices is the right choice for most game developers. Single API On Android devices running Android 8.1 (API level 27) and higher, Oboe takes advantage...

Android 12 Developer Preview 2

Posted by Dave Burke, VP of Engineering Last month we shared the first preview of Android 12, an early look at the next version of Android. Today we’re bringing you the next milestone build in this year’s release, with more new features and changes for you to try with your apps. Our program of early previews is driven by our core philosophy...

Android Dev Challenge Finale: Weather app

Posted by Jolanda Verhoef, Developer Relations Engineer Let your creativity shine in the final week of the #AndroidDevChallenge! Last week we asked you to be fast, but for this final week we ask you to bring your 'A' game. Here’s the challenge: Week #4: Weather app 🌤 Create a single-screen weather forecast app. You have until...

Boosting developer success on Google Play

Posted by Sameer Samat, VP, Product Management Helping developers build sustainable businesses is a core part of Google Play’s mission. We work with partners every day to understand the challenges they face and help them bring their innovative ideas to life. Getting a new app off the ground and into orbit is not easy! To aid their quest for growth...

Creating custom Tiles on Wear OS by Google with the Jetpack Tiles library

Posted by Jolanda Verhoef, Developer Relations Engineer We introduced Tiles in 2019, and since then, Tiles have become one of the most helpful and useful features on Wear OS by Google smartwatches. They are fast to access, convenient, and designed to provide users with swipeable access to the things they need to know and get done right from...

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