Leap Motion Blog

New projects, community and feature updates, and insights on the future of human-computer interaction.

Latest articles

Vivid Vision: Curing Lazy Eye with VR + Leap Motion

Could virtual reality retrain our brains to reverse some types of vision problems? Founded by a former lifelong “lazy eye” sufferer, medical technology firm Vivid Vision has already deployed to hundreds of eye clinics, with startling results in two independent studies. “Our clinics treat patients using Vivid Vision games that require reaching...

Hand tracking and haptics: Why I believe they’re symbiotic

Earlier this year, Ultrahaptics and Leap Motion joined forces to combine our expertise and create the world’s leading spatial interaction company. In today’s guest blog, Ultrahaptics CTO, co-founder and long-time Leap Motion developer Tom Carter talks about the story behind the haptic technology he invented – and why adding haptics to hand tracking...

#BuildYourNorthStar Workshop Brings AR to Life in 48 Hours

Building the world’s most advanced augmented reality headset isn’t exactly for beginners. But at the world’s first #BuildYourNorthStar workshop, over 20 participants built their own open-source Project North Star headsets in just 48 hours – using components now available to everyone. The workshop took place in Sunnyvale, CA, just after...

Leap Motion and Ultrahaptics Join Forces

Today, we’re announcing a strategic deal with Ultrahaptics that combines the two companies and solidifies our collective role as the world’s leading spatial interaction company.Ultrahaptics is a long-time Leap Motion developer and the two companies have been working together for nearly six years. Their haptic technology creates tactile sensations in...

Project North Star: Mechanical and Calibration Update 3.1

The future of open source augmented reality just got easier to build. Since our last major release, we’ve streamlined Project North Star even further, including improvements to the calibration system and a simplified optics assembly that 3D prints in half the time. Thanks to feedback from the developer community, we’ve focused on lower part counts,...

How a Self-Taught Teen Built His Own North Star Headset

 Over the past few months we’ve hit several major milestones in the development of Project North Star. At the same time, hardware hackers have built their own versions of the AR headset, with new prototypes appearing in Tokyo and New York. But the most surprising developments come from North Carolina, where a 19-year-old AR enthusiast has built multiple...

Bending Reality: North Star’s Calibration System

Bringing new worlds to life doesn’t end with bleeding-edge software – it’s also a battle with the laws of physics. Project North Star is a compelling glimpse into the future of AR interaction and an exciting engineering challenge, with wide-FOV displays and optics that demanded a whole new calibration and distortion system. Just as a quick primer:...

Project North Star: Mechanical Update 3

Today we’re excited to share the latest major design update for the Leap Motion North Star headset. North Star Release 3 consolidates several months of research and insight into a new set of 3D files and drawings. Our goal with this release is to make Project North Star more inviting, less hacked together, and more reliable. The design includes more...

Experimental Release #2: Multiple Device Support

Earlier this week, we shared an experimental build of our LeapUVC API, which gives you a new level of access to the Leap Motion Controller cameras. Today we’re excited to share a second experimental build – multiple device support. With this build, you can now run more than one Leap Motion Controller on the same Windows 64-bit computer. To get started,...

Introducing LeapUVC: A New API for Education, Robotics and More

In 2014 we released the Leap Motion Image API, to unlock the possibilities of using the Leap Motion Controller’s twin infrared cameras. Today we’re releasing an experimental expansion of our Image API called LeapUVC. LeapUVC gives you access to the Leap Motion Controller through the industry standard UVC (Universal Video Class) interface. This gives...

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