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Unity’s future starts with U

Today is a historic day for Unity as we list on the New York Stock Exchange with the stock ticker symbol “U”.  I’ve spent a few decades working in games and technology. One of the most enjoyable and surprising days I can recall was in the fall of 2013 when I attended one of our […] The post Unity’s future starts with U appeared first on Unity Technologies...

The latest news from Facebook Connect 2020

The Oculus Quest 2 is here, with full Unity support. Get all the latest news from Facebook Connect 2020, and learn more about building your next VR experience for Oculus. Unity support for Oculus Quest 2 The Oculus Quest 2 is here, with full Unity support. It’s lighter, faster, and has a better display than […] The post The latest news from Facebook...

Training a performant object detection ML model on synthetic data using Unity Perception tools

Supervised machine learning (ML) has revolutionized artificial intelligence and has led to the creation of numerous innovative products. However, with supervised machine learning, there is always a need for larger and more complex datasets, and collecting these datasets is costly. How can you be sure of the label quality? How do you ensure that the...

Add Unity-powered features to your app using Unity as a Library

You can enhance your existing apps by easily adding AR, real-time rendering, mini-games and more into your native mobile experience. Unity 2019.4 LTS adds support for using Unity as a Library controlled by Android/Java and iOS/Objective C apps. As we announced last June, Unity is creating solutions for developers who want to include features powered...

Celebrating creators with the new Asset Store Humble Bundle

We’ve teamed up with Asset Store creators for our newest bundle of made-with-Unity games – plus the assets used to create them. Meet the teams from Five Studios Interactive and doorfortyfour to learn how Asset Store publishers use assets to create amazing games. We’re celebrating the 10-year anniversary of the Unity Asset Store with a Humble […] The...

Unity 2020.2 beta is now available and we welcome your feedback

With Unity 2020.2, we’re continuing our 2020 focus on performance, stability and workflow improvements. Join the beta and let us know what you think about the upcoming tools. Based on our community’s feedback, we committed to ensuring greater stability and improving quality of life for all users as we entered 2020. This included making the […] The...

Create for change: Join us for the Unity for Humanity Summit

Introducing the Unity for Humanity Summit, a free, one-day, online event spotlighting how creators around the globe are building experiences that have a positive or meaningful impact on society and the planet. Real-time 3D is revolutionizing how people work, how they learn, and the scale of what they can create. Unity for Humanity, a Unity […] The...

New live learning series to support Unity educators

Our new, free live learning series offers actionable insights and inspiration for Unity educators to arm their students with the skills to lead the real-time 3D revolution. Check out the session details and register for Unity Educators Live. The future has never seemed more uncertain. Students are graduating into a job market where the prevailing […]...

Create for change: Join us for the Unity for Humanity Summit

Introducing the Unity for Humanity Summit 2020, a free, one-day, online event spotlighting how creators around the globe are building experiences that have a positive or meaningful impact on society and the planet. Real-time 3D is revolutionizing how people work, how they learn, and the scale of what they can create. Unity for Humanity, a […] The...

Prototyping for better games: Lessons from mobile gaming giant Gameloft Montreal

When you start developing a big project, you don’t want to learn too late that your great idea isn’t quite as fun as you’d hoped. Developing a game requires time and resources, so you need to put your efforts into projects with the greatest possibility of success. How can you be sure that you’re pursuing […] The post Prototyping for better games:...

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