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Android GPU Inspector Open Beta

Posted by Jay Kong, Gaming and Graphics Product Manager With the rollout of Android 11 on Pixel, Android GPU Inspector (AGI) has graduated from a limited developer preview to an open beta. During the preview, AGI has been helpful in finding performance bottlenecks for developers we've been working with, and we're looking forward to hearing your...

Turning it up to 11: Android 11 for developers

Posted by Stephanie Cuthbertson, Director, Product Management Android 11 is here! Today we’re pushing the source to the Android Open Source Project (AOSP) and officially releasing the newest version of Android. We built Android 11 with a focus on three themes: a People-centric approach to communication, Controls to let users quickly get to...

Prefer Storing Data with Jetpack DataStore

Posted by Florina Muntenescu, Android Developer Advocate, Rohit Sathyanarayana, Software Engineer Welcome Jetpack DataStore, now in alpha - a new and improved data storage solution aimed at replacing SharedPreferences. Built on Kotlin coroutines and Flow, DataStore provides two different implementations: Proto DataStore, that lets you store...

11 Weeks of Android: That’s a wrap

This is the final blog post for #11WeeksOfAndroid. Thank you for joining us over the past 11 weeks as we dove into key areas of Android development. In case you missed it, here’s a recap of everything we talked about during each week: Week 1 - People and identity Discover how to implement the conversation shortcut and bubbles with ‘conversation...

11 Weeks of Android: UI and Compose

Posted by Chris Banes & Nick Butcher This blog post is part of a weekly series for #11WeeksOfAndroid. Each week we’re diving into a key area of Android so you don’t miss anything. This week, we spotlighted people & identity; here’s a look at what you should know. The big news: Jetpack Compose Alpha This week we released...

Announcing Jetpack Compose Alpha!

Posted by Karen Ng, Director, Product Management Today, we’re releasing the alpha of Jetpack Compose, our modern UI toolkit designed to help you quickly and easily build beautiful apps across all Android platforms, with native access to the platform APIs. Bring your app to life with dramatically less code, interactive tools, and intuitive...

11 Weeks of Android: Games, media, and 5G

Posted by Dan Galpin, Developer Advocate This blog post is part of a weekly series for #11WeeksOfAndroid. For each of the #11WeeksOfAndroid, we’re diving into key areas so you don’t miss anything. This week, we spotlighted games, media, and 5G; here’s a look at what you should know. What's the buzz in Android 11? You can now...

Getting ready for 5G on Android

Posted by Stella Loh, Product Manager, Android 5G Getting ready for 5G on Android Connectivity is the lifeblood that makes all of the experiences on our phones come alive, helping us connect, communicate, and express ourselves to the people that we care about. As app developers, this mission is as important now as it’s ever been. You’ve...

Playing nicely with media controls

Posted by Don Turner - Developer Advocate - Android Media In Android 11 we've made it easier than ever for users to control media playback. This is achieved with three related features: media controls, playback resumption and seamless transfer. This article will explain what these features are, how they work together and how you can...

New language features and more in Kotlin 1.4

Posted by Wojtek Kaliciński, Developer Advocate, Android When we adopted Kotlin as a supported language on Android, and then shifted to a Kotlin-first approach, one of the main drivers was the excitement and adoption from the developer community. As Kotlin has grown, we’ve seen continued investment in the language from JetBrains (Kotlin's creators),...

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