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Building a Pride Rainbow Easter Egg into the Over Android App 🏳️‍🌈

This post originally appeared here on the GoDaddy Engineering blog. The Over App is a playground for creating beautiful content for social media. As developers on the app, we are often inspired by the pictures and videos that our users make. To inspire our users a bit more, we decided to create a small easter […] The post Building a Pride Rainbow...

Writing a better Tech Resume / CV

Your resume doesn’t need to be boring! In the past couple of years of my career I’ve been involved in the recruitment process of software engineers, which has meant reading a lot of resumes and deciding when to move forward with a candidate based on its content. I’ve seen some really great resumes and unfortunately, […] The post Writing a better Tech...

start(“Your Career in Tech”); 🚀

Getting starting in the tech industry is a daunting experience. I remember being fresh out of university back in 2012 with big expectations of what the working world would be like. Navigating the industry for the past 9 years has taught me a few key ideas that I feel really helped me steer my career […] The post start(“Your Career in Tech”); 🚀 appeared...

Language Injections in Android Studio / IntelliJ IDEA 💉

Android Studio is a powerful IDE with a multitude of features that I’ll probably never discover. However, when I do discover a feature of the IDE that I’ve been dreaming about, I get irrationally excited about it (and often times write a blog post such as this one). One feature that really piqued my interest […] The post Language Injections in Android...

Resources for Learning OpenGL  -  An Android Developers Guide

In 2018, I started my journey of learning OpenGL, we were migrating our app from using the Android Canvas system to using the more flexible (but indeed more complex) OpenGL ES. OpenGL ES is a cross-platform graphics API that specifies a standard software interface for 3D graphics processing hardware. OpenGL allows you to build interesting […] The...

Using Github Actions to Automate Our Release Process

At Over, we’ve recently translated our app into 12 new languages. This meant that our release process started to get a bit more tedious as more steps were introduced into making a new release for the Google Play Store. We were starting to feel the fatigue of manually completing the exact same steps for every […] The post Using Github Actions to Automate...

Smooth Operator: Using StrictMode to make your Android App ANR free

Performing any kind of long blocking operations or disk IO operations on the Android Main thread can cause ANR issues. (Application Not Responding). You may not even realise that you have a potential ANR until it is too late and is already in your user’s hands. If you are lucky, the library or framework you […] The post Smooth Operator: Using StrictMode...

Getting Started with the Motion Editor in Android Studio 4.0

Android Studio 4.0 has been released in the stable channel! 🥳 What does this mean for us? Well, the new Motion Editor is in Android Studio 4.0 and if you are someone who prefers to use the stable version of tooling, this is probably your first look at the Motion Editor. In this blog post, […] The post Getting Started with the Motion Editor in Android...

AsyncAndroid: Getting Started with MotionLayout

Wow, what a weird time to be alive, huh? I’m writing this on Day 29 of the lockdown in South Africa due to the COVID-19 pandemic. I’m not sure I have the right words to address the current situation, nor the expertise to talk about it. However, I am good at talking about Android and […] The post AsyncAndroid: Getting Started with MotionLayout appeared...

Lessons Learnt with Kotlin: Using inline classes 👩‍🔬

What is an inline class? 🧐 An inline class is a special type of class defined in Kotlin that only has one property. At runtime, the compiler will “inline” the property where it was used. This is similar to inline functions, where the compiler inserts the contents of the function into where it was called. Example […] The post Lessons Learnt with Kotlin:...

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