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Autonomous steering system keeps human drivers engaged

Researchers have developed an automated driving system based on the concept of 'collaborative steering', which aims to increase transportation safety, efficiency, and comfort by encouraging active interaction between autonomous vehicles and their human drivers.

Does throwing my voice make you want to shop here?

By breaking the laws of physics in a virtual reality environment, researchers find that changing the location of a virtual assistant's voice in specific ways can be used as a tool to build rapport with customers.

Virtual reality game to objectively detect ADHD

A virtual reality game offers an objective assessment of attention deficit disorders and may lead to an improved therapeutic approach.

Researchers develop wireless, ultrathin 'Skin VR' to provide a vivid, 'personalized' touch experience in the virtual world

Enhancing the virtual experience with the touch sensation has become a hot topic, but today's haptic devices remain typically bulky and tangled with wires. Researchers have now developed an advanced wireless haptic interface system, called WeTac, worn on the hand, which has soft, ultrathin soft features, and collects personalized tactile sensation data...

When using virtual reality as a teaching tool, context and 'feeling real' matter

Psychologists had people learn words from two phonetically similar languages in virtual reality environments. Those who learned each language in its own unique context mixed up fewer words and were able to recall 92% of the words they had learned. In contrast, participants who had learned both sets of words in the same VR context were more likely to...

Improving the accuracy of markerless gait analysis

Gait analysis systems measure certain metrics to give their results. These results then drive clinical treatment for gait correction. However, detailed gait analysis requires expensive equipment, and a lot of space, markers, time. Measurements from markerless, video-based gait analysis systems, on the other hand, are inaccurate. To improve upon existing...

Purchasing loot boxes in video games associated with problem gambling risk, says study

Gamers who buy 'loot boxes' are up to two times more likely to gamble, shows new research.

Crowding makes time seem to pass more slowly

Testing time perception in an unusually lifelike setting -- a virtual reality ride on a New York City subway train -- an interdisciplinary research team found that crowding makes time seem to pass more slowly.

Math approach may make drug discovery more effective, efficient

Researchers have devised a computer-based platform for drug discovery that could make the process more effective, more efficient and less costly.

A navigation system with 10 centimeter accuracy

Researchers have developed an alternative positioning system that is more robust and accurate than GPS, especially in urban settings. The working prototype that demonstrated this new mobile network infrastructure achieved an accuracy of 10 centimeter. This new technology is important for the implementation of a range of location-based applications,...

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