It’s been almost six months since the last big patch release and while we are all desperately waiting for a new gameplay update, there is no denying 7.32 was a very good patch. Great hero and strategy diversity, as well as many small, incremental fixes made for a very eventful half-year and today we would like to take a trip down the memory lane to...
We know that the DPC is technically not over, but with a potential patch coming some time soon we might not have time for a recap at a later date. This DPC season was full of surprising new developments and today we would like to highlight the most important of them. Friendly reminder: this is based on Division One professional games and your experience...
The rise of ranged position one carries opened the melee position five support route. It is definitely a good thing, as some long-forgotten heroes are now starting to see play. At the same time, once players figured out how good heroes like Treant Protector are, they started trying to get away with even greedier and even squishier carries, ultimately...
Lina is the number one carry of the patch and it is not even close. Great laning stage, high farming speed, impressive scaling and flexible builds make her a little bit too strong in the current patch. Strong, but not unbeatable and today we would like to talk about how to deal with Lina.
Between the DPC games and a ton of third party tournaments, it is easy to figure out which heroes work and which heroes don’t. Today we are going to look at each position individually and tell you what hero tends to perform the best in it.
There is a huge difference between giving unconventional carries a try and doing the same with supports, especially in ranked matchmaking. Supports are typically picked first and as such, they usually need to be very flexible, straightforward and fit multiple different strategies. Supports we are going to discuss today are not necessarily the best idea...
Dota roles can be very flexible and one of the recent trends is a showcase of that. A lot of professional teams are currently experimenting with somewhat unconventional position one heroes with great success. Today we want to have a look at how and why that works so well.
Last time we touched on the topic of Dota Battle Passes and today we would like to expand on it. Playing Dota is already one of the most rewarding gaming experiences one can have and a more engaging Battle Pass could elevate it even further. Here is our Wishlist for the next Battle Pass.
Last time we discussed items that could definitely use some love and today we are going to concentrate on the opposite. There are several items that feel a little too good: they either cost too little or do too much. While most of them are not necessarily overpowered, they are strong enough to have a restrictive impact on the meta, hence we believe...
Good balance and diverse meta are very important. In that regard Dota is, and has always been an undisputed industry leader. Yet for many of us Dota is a lot more than just a game and today we want to discuss how we would love to see the Dota experience improved outside of gameplay mechanics.
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