Inside Design

Thoughts on users, experience, and design

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Author Bill Burnett’s goal setting method that actually works

The year 2020 will be one that goes down in history, with a global pandemic and economic catastrophe upending the whole world. Many in product have been fortunate to keep their jobs designing for a new normal, but others haven’t been so lucky. We thought it would be timely to bring in an expert who has been using a designer’s mindset to help people...

Scaling remote collaboration for digital product teams

Although many digital product teams have adapted to remote work, they may still struggle with how to scale collaboration across locations and functions. , Read the report The post Scaling remote collaboration for digital product teams appeared first on Inside Design.

D-Ford is rethinking UX—and saving lives in the process

One million face shields can roughly supply one for every twenty-five doctors and nurses worldwide. Production of that magnitude takes a tremendous amount of ingenuity, coordination, and, ideally time. But because of the Covid-19 crisis, time was a luxury no one could afford. Manufacturing personal protective equipment (PPE) was of highest priority...

How InVision helped Motorola Solutions find the certainty to accelerate change

In summer 2019, Motorola Solutions’ user experience team hit an inflection point. Work was going well. They had pioneered design as a function in a 90-year-old business and proven its value. They brought human-centered design thinking to the public safety industry, and embedded UX designers in dozens of Motorola Solutions product teams. The new design...

The 4 most common design systems myths (and how to get past them)

In case you missed it: We launched a new guide, Building a Design System Community. To celebrate, we’re sharing an excerpt we think Inside Design readers will find especially useful. Here, author Lori Alcala dispels the misconceptions that keep design systems from succeeding: Creating a design system can be overwhelming, especially if—like at many...

New in Freehand: Templates from industry leaders that’ll transform how you collaborate

Most of the collaborative magic in product development happens beyond the screen design tool. It’s the team planning, workshops, sprint reviews, and more. And that’s one of the reasons the pandemic has been especially frustrating for product teams. After years of hard work breaking down silos, you’re swiftly back at square one: trying to brainstorm,...

Debbie Millman’s secret to staying in “career shape”

As Debbie Millman completed Look Both Ways: Illustrated Essays on the Intersection of Life and Design, she had a breakthrough. The host of the Design Matters podcast noticed that since she began the project, her drawings had sharpened; her essays had grown more poignant. Just like a steadfast weight lifting routine would cause perceptible changes to...

The design-thinking approved way to tell your team you’re grateful for them

Whether you say thank you for a job well done with a celebratory Slack emoji (:clapping:) or a praising email, expressing gratitude in the workplace is important. Not only does it boost the moods of those receiving the praise, the simple act can also help fuel your team’s productivity and innovation. TipsThe UX design process in 6 stages Thanksgiving...

Introducing Specs, the next evolution of designer and developer collaboration

One of the most painful steps in the product workflow is the designer and developer handoff. Today’s design files and tools aren’t developer friendly. Transitioning files, context, and coding requirements over to stakeholders takes time and effort. We also hear from designers all the time that there’s no such thing as a one-time “handoff”— modern day...

The 4 ingredients John Maeda says all the best products share

According to John Maeda, the best products from the most innovative tech companies all have four things in common. No, it’s not that they’re designed with human-emotions in mind or tell a great story to the user. Instead, they LEAD, says the renowned designer, technologist, author, and teacher. This, of course, doesn’t refer to digital products acquiring...

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