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WOW! vs the Intergalactic Space Whale – A Print-and-Play Cooperative Children’s Game

A hungry intergalactic space whale has wandered upon planet WOW! It has vacuumed up all the animals from the Zoo for Endangered Alien Animals. In this co-op game, our young players will assemble a team of superdupers to venture into the whale’s bowels and rescue the animals by matching various, age-appropriate patterns between alien cards. ...

Tue Feb 11, 2020 19:27
A Humanist Advent Calendar

Boys with Advent Calendars My mother took my siblings and I through a Christmas Advent calendar one year. A new-ager raised Christian, she held a positive view of the Bible I would be disabused of when I actually read the thing. Unsurprisingly, I can’t recall any of the biblical stories from those sessions preceding the chocolates each night (since...

Fri Nov 23, 2018 11:58
Closest Thing I Have to Religion: Robert McCall’s “The Prologue and the Promise”

Robert McCall’s “The Prologue and the Promise” I was unfamiliar with the name Robert McCall when I first stumbled upon “The Prologue and the Promise,” the mural he painted for Disney Epicot’s Horizons attraction in 1983, but I was very familiar with his visionary artwork. His imaginative futuristic designs feature in 2001: A Space Odyssey, Star...

Mon Oct 8, 2018 12:02
The Dynamic Symbology of Dragon Dice

Dice Dice and More Dice Introduction Games are played in the contexts of rules, play, and culture. A game of chess played a century and a half ago would have a very different context and meaning between players than a game played today. Those players would be more likely to see one color of abstract playing pieces as Napoleon’s army. While I can...

Mon Sep 10, 2018 12:55
Ten Mechanics to Make Candyland Bearable or Even Awesome

Chutes and Ladders Actions and Consequences My young kids hate Chutes and Ladders. They hate the complete randomness of spinning that stupid wheel. They hate the complete lack of player agency as there are zero choices to be made. In fact, the game has its origins in teaching children about karma and accepting one’s fate. The modern theming of...

Mon Aug 13, 2018 13:15
The Illuminating and Enigmatic Daisyworld Thought Experiment

Daisyworld Simulation I’ve previously written about James Lovelock’s Daisyworld, a thought-experiment meant to support the Gaia Hypothesis. This is the idea that complex ecosystems create a self-regulating environment conducive to perpetuating life. Examples of this include increased plant growth reducing CO2 in the atmosphere or bacteria drawing...

Mon Jul 16, 2018 12:11

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