The Escapist : Extra Punctuation
I want to talk about role playing. And why it seems to be such a very small part of what are termed "role-playing games" these days.
So, just to reiterate a question I asked in the review, how do we think Resident Evil is going to fuck it up this time?
There's always something a little incongruous, I feel, about my reaction to freemium games trying to stay funded.
It's generally accepted that Dishonored is a spiritual successor to Thief, but it's not always a benefit to be so closely attached to something so fondly remembered.
The dialogue in Gears of War 4 leaves a lot to be desired, but Yahtzee has some suggestions to fix it.
For no particular reason I'd like to bring up the concept of sidequests, and how to make them so much better.
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