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Don't miss Adobe's upcoming session on creating Africa-themed environments with Substance software.
Over 1,000 assets now 50% off.
The arsenal of tools that keep up with creators’ imaginations.
Here's a little useful tool for your 3D projects.
Check out a great book by game designer Wlad Marhulets.
Users can now upload images to transfer styles.
Jack Rawson shared an in-depth breakdown of the latest SCIFI Corridor - Unreal Engine 5 - "D-35" project, talked about the modeling process in 3ds Max, and thoroughly explained how to work with UE5's Lumen.
Marcus Ottosson talked about the Ragdoll Dynamics' fantastic tool for Maya called Ragdoll, a real-time physics solver that works on transforms, discussed the development process, and explained how it helps artists.
Today we've gathered 3 courses from world-known art schools, for artists who would like to build a career in games and cinematics.
The developer of mobile games Card Crawl and Card Theif Arnold Rauers explained how making his games F2P reflected on the revenue stream.
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