Soren Johnson's Game Design Journal
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Designer Notes 83: Mitch Lasky – Part 2

In this episode, Soren interviews noted game investor Mitch Lasky, best known for his work as a venture capitalist at Benchmark, as the CEO of JAMDAT, and as an executive at Activision and Electronic Arts. They discuss how the industry’s business models have always affected design, why he was wrong about the Halloween pack ruining League of Legends,...

Thu Jun 6, 2024 18:16
Designer Notes 82: Mitch Lasky – Part 1

In this episode, Soren interviews noted game investor Mitch Lasky, best known for his work as a venture capitalist at Benchmark, as the CEO of JAMDAT, and as an executive at Activision and Electronic Arts. They discuss how the Doom shareware model was a preview of free-to-play, why a console transition led to EA buying Maxis, and how Jamdat pioneered...

Tue May 7, 2024 00:07
Designer Notes 81: Jake Solomon – Part 2

In this episode, Soren interviews veteran game developer Jake Solomon, best known for the XCOM reboot and Midnight Suns. They discuss his first, failed attempt at XCOM, why 75% does not mean 75%, and how many copies of XCOM he sold at Power Gamer in Glen Burnie, MD. This episode was recorded on April 26, 2023. Games discussed: Civilization...

Thu Apr 11, 2024 18:53
Donkeyspace AI Interview

Frank Lantz recently interviewed me on Donkeyspace, his excellent Substack, which generally focuses on the current AI boom but, in reality, is about his ongoing work on the human condition. As my responses would be of interest to readers here, I’ve reposted the interview below. Is there a competitive scene for Civ, with tournaments, ranking,...

Mon Dec 11, 2023 02:17
Designer Notes 80: Jake Solomon – Part 1

In this episode, Soren interviews veteran game developer Jake Solomon, best known for the XCOM reboot and Midnight Suns. They discuss how much money he had to give back to Accenture, how to animate multiple units at the same time, and why Sid suddenly started golfing so much. This episode was recorded on April 25, 2023. Games discussed: Sopwith,...

Tue Dec 5, 2023 22:58
Designer Notes 79: Trent Kusters – Part 2

In this episode, Soren interviews veteran game developer Trent Kusters, co-founder of League of Geeks, best known for the strategy game Armello. They discuss why Armello has so much output randomness, whether they fudge the odds, and how to turn off a Game-as-a- Service. This episode was recorded on September 8, 2023. Games discussed: Armello,...

Mon Oct 9, 2023 20:24

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