VRFocus

The Reality of Virtual Reality

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Hands-on with Cybershoes for Oculus Quest

It was back in 2018 that VRFocus first got to try a new virtual reality (VR) peripheral called Cybershoes. The premise of the tech is simple, to aid walking in VR without causing motion sickness whilst at the same time providing a compact solution for those without space for a full room-scale setup. Only compatible with PC VR devices it was only a matter...

Challenging The Champions: Engaging the Until You Fall Community

Greetings, Champions! Schell Games’ Community Marketing Specialist Adam Kuta here with another Until You Fall Developer Diary.  In the previous posts from our team, Project Director Dave Bennett, Design Director Patrick Jalbert, and Art Director Justin DeVore discussed topics from the early stages of Until You Fall’s development—setting...

Competition: Win a Copy of The Walking Dead: Saints & Sinners

Skydance Interactive launched The Walking Dead: Saints & Sinners at the beginning of the year, giving fans of the franchise a decent dose of zombie survival horror set within New Orleans. Then last month the studio achieved something remarkable, getting the entire experience onto Oculus Quest. So with the title available on most VR platforms, VRFocus...

Oculus Quest’s new Content Distribution Path Planned for Q1 2021

The popularity of the Oculus Quest platform has meant a significant portion of virtual reality (VR) developers want to get their content onto the Oculus Store but don’t always meet the standards set. SideQuest has filled this void but early next year developers will get an official way of bypassing the store. The plan for this...

Latest Sony VR Headset Patent Has Haptic Feedback & Wear Sensors

The launch of Sony Interactive Entertainment’s (SIE) PlayStation 5 is dominating the industry at the moment, even in terms of virtual reality (VR) thanks to the PlayStation Camera Adaptor. Yet where the company goes from here VR wise is a bit of a mystery, even when new patents like this one appear, showcasing designs featuring haptic feedback and sensors...

In Death: Unchained’s ‘Siege of Heaven’ DLC Descends in December

After a successful launch back in July for In Death: Unchained on Oculus Quest, developer Superbright teased work on a new gameplay mode which would be some sort of archery range. Today, those details have been revealed as the Siege of Heaven DLC, scheduled to arrive next month. It’s a wave mode which can be played alternatively...

Waltz of the Wizard Studio Halts PlayStation VR Updates Until Sony Reveals ‘What’s Next’

It’s safe to say that Aldin Dynamics is a veteran of the virtual reality (VR) industry having originally released Waltz of the Wizard back in 2016 for PC VR and PlayStation VR; continually updating the title ever since. Those improvements are now ending for PlayStation VR, with the studio revealing that future updates for the headset are now on hold....

Have a Casual Christmas With Cook-Out: A Sandwich Tale’s Festive Update

Resolution Games released its frantic cooking title title Cook-Out: A Sandwich Tale back in September, providing a lively experience for up to four players. Today, has announced a free festive update adding a new mode and themed ingredients. The holiday update will give players a more relaxed ‘Casual Mode’ away from the demand...

Rinlo, Paper Beast & More Win Raindance Immersive Awards

Raindance Immersive 2020 concluded just over a week ago, showcasing some great virtual reality (VR) content. This past weekend the festival held its awards event, celebrating immersive projects across 10 categories with winners including well-known titles such as Paper Beast and more obscure offerings. This year’s event was held...

The Free Asgard’s Wrath Offer Extended to all Oculus Quest 2 Owners

A few days ago to mark the anniversary of Oculus Link, Facebook announced a new deal for the recently released Oculus Quest 2 whereby anyone buying the headset between 20th November and the end of Jan 2021 would get PC title Asgard’s Wrath for free. This obviously caused a stir in the community and so Oculus has widened the deal to include early adopters....

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