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Cino Lai Previews a New Texturing Pipeline in Substance 3D

The approach takes advantage of Substance 3D ecosystem's new tools and features.

Wed May 29, 2024 06:34
Bodycam, a UE5-Powered FPS With Hyperrealistic Graphics, is Inviting Playtesters

The game's second round of playtesting is set to launch on May 31.

Wed May 29, 2024 06:34
Learn How To Set Up Genshin Impact-style RVT Environment In UE5

3D Environment Artist fenixzela has presented Whispering Temple breakdown, a beginner tutorial on setting up a stylized environment using RVT in UE5, including asset creation in ZBrush and Substance 3D Painter.

Wed May 29, 2024 00:51
In This Plant-placing Game Your Only Obstacle Is Limited Space

In Urban Jungle, you decorate tiny apartments with plants, arrange rooms for their needs, and turn these concrete boxes into beautiful green jungles while enjoying the story told through the environment.

Tue May 28, 2024 20:42
Battle Shapers: How Blender & Unity Helped Create the Game's Vibrant World

The Metric Empire team has told us about Battle Shapers' art direction and development, explained the game development advantages of the Blender+Unity combo, and spoke about making gameplay mechanics fun.

Tue May 28, 2024 17:56
Sculpting Mechanical Samurai Armor In VR With Substance 3D Modeler

Concept Artist Sang-hoon Oh has shown the work process behind The Last Samurai project, explaining how the whole samurai's body replaced by machinery was done in VR with no external references in 3D Modeler and finalized in Blender and Photoshop.

Tue May 28, 2024 17:56

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