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Hexguardian Review (PC)

I’m running out of good places to put down towers. I’d like for one ice-throwing building to cover at least two potential avenues of enemy troop advance, preferably a road and a river. Unfortunately, I have to settle for putting down a fire tower to help with just the biggest of the incoming waves. Maybe I should have used my money to upgrade already...

Fri May 3, 2024 20:47
Manor Lords Preview (PC)

I probably did a bad job of zoning for burgher plots. Because I wanted a high-yield farm with a focus on wheat relatively close to the population center, I managed to use land that would be good for barley inefficiently. I could simply decide that this is a teetotal town where the tavern is only a place to meet friends. But feudal life isn’t fun,...

Thu May 2, 2024 13:34
Lunar Lander: Beyond Review (PC)

The meteors are coming in thick and fast, and the wild momentum of my lander makes it very easy to mess up my interception trajectory and miss them. The emergency barrier erected by the survivors on the surface is still holding. But the impact rate is high, and they will probably be exposed to the void before the evacuation if I don’t step up my piloting....

Wed May 1, 2024 10:03
Phantom Fury Review (PC)

The snipers are a bit much. I can deal with fast-moving drones that avoid bullets and then tend to explode once shot. Normal soldiers, with their limited body armor and tendency to move more than they shoot, are also easy prey. The zombies, despite their weird ability to throw things at my character, also don’t pose much of a problem as long as there’s...

Tue Apr 30, 2024 13:23
Revival: Recolonization Review (PC)

There’s just one more big robot army in the lands of the tribes I control directly or as vassals. The Prophet, backed by catapults, one soldier with a modern rifle and lead slugs, and a few melee fighters with warhammers, is ready to deal with them. A good sign for the human tribes but also a way to gain some extra resources, once my workers get to...

Mon Apr 29, 2024 17:31
Harold Halibut Review (PS5)

There are stories that need plenty of time in order to get ripe enough to debut in front of the audiences. Sometimes the wait time proves to be too long compared to the end result, other times the creativity and flair justify the hype. Harold Halibut needed 10 years before it was presented to us. Let’s see if it was worth the wait! And why did...

Fri Apr 26, 2024 21:41

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