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Broken Roads Review (PC)

The enemy group doesn’t have enough ranged weapons. This is understandable given how hard it must be to source working rifles after a nuclear apocalypse. And it’s great news for my party, which I kept well-stocked with ammunition. I use a choke point to limit their movement options, we trade fire for a few turns, and, even if Ella and Mad are a little...

Thu Apr 25, 2024 10:32
Lotus Lantern: Rescue Mother Review (PC)

The small bridges are a problem. Chenxiang is nimble enough to avoid all incoming damage via dash, as long as I make sure to spot incoming attacks in time. But he needs space to dance around enemies, especially when large numbers of them get close. This temple area consists of two halves connected by a bridge, and I’ve already taken damage twice while...

Tue Apr 23, 2024 22:05
Death Trick: Double Blind Review (PC)

My detective might be unfamiliar with the circus and its unique language, but he can spot when someone is lying. I’m currently interviewing Rolf, who loves animals and doesn’t mind paying other people’s bar tabs, trying to understand why he is lying to protect another of the performers and whether his calm appearance conceals the potential for violence....

Mon Apr 22, 2024 21:48
Inkbound Review (PC)

Should I go for the Power Orb, which would give my character mana and a chance to launch more attacks before the end of the turn? Or is it a better idea to avoid all enemy attacks by using my entire movement reserve? I chose the latter. I already dealt a lot of damage this turn, and I want to preserve my health, even if it means a longer fight. ...

Sat Apr 20, 2024 00:13
Laysara: Summit Kingdom Preview (PC)

The yak are taking up too much damn space. I like them, might herbivores willing to do hard work at altitude, but I don’t have the extra tiles to give them on the lower slopes of this mountain. I could put down more pastures, but it would involve uprooting a significant part of my population. I’m starting to understand that even the lowlanders...

Thu Apr 18, 2024 23:28
Shines Over: The Damned Review (PS5)

Based on the launch trailer, Shines Over: The Damned promised to be a walking simulator with a dark atmosphere and horror elements, with a particularly gloomy atmosphere. Being a fan of this kind of game I couldn’t wait to try it. But after I have finished it I am still wondering where is the game that I expected.   There are short games out there....

Wed Apr 17, 2024 11:58

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