British Journal of Social Psychology
Abstract Although there have been numerous studies on the relations between group identification and ethnic prejudice, it is less clear whether their associations reflect stable individual tendencies or rather situational or temporal fluctuations. This longitudinal multilevel study aimed to fill this gap by examining the between- and within-person...
Abstract Social ostracism refers to the phenomenon of being excluded from social interactions and not being accepted by society. While previous research has examined its impact on prosocial and antisocial behaviour, few studies have investigated how individuals respond to ostracism by seeking solitude. Therefore, our study aims to explore the association...
Abstract Social psychologists have conducted research relevant to environmental problems for many decades. However, the climate crisis presents a new problem with distinctive aspects and distinctive urgency. This paper reviews some of the principal ways in which social psychological research and theory have approached the topic, looking at perceptions,...
Abstract How are Asian and Black men and women stereotyped? Research from the gendered race and stereotype content perspectives has produced mixed empirical findings. Using BERT models pre-trained on English language books, news articles, Wikipedia, Reddit and Twitter, with a new method for measuring propositions in natural language (the Fill-Mask...
Abstract Intersectionality has gained a great deal of academic purchase within the social sciences but there is still a need for further conceptual and methodological innovation and clarity. As such, this study uses paid domestic labour as a case study to apply Billig et al.'s (Ideological dilemmas: A social psychology of everyday thinking, 1988) notion...
Abstract Using a variant of the hide-and-seek game, we show in three studies that self-enhancement can help or hinder strategic thinking. In this guessing game, one player chooses a number while another player tries to guess it. Each player does this either in a random fashion (throwing a mental die) or by active thinking. The structure of the game...
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